Drain Cover Object
------------------

This is a rusty metal drain cover object. It uses a single tga texture with an alpha channel for the gaps between the bars. Feel free to switch out the texture or do whatever you like with it, on two conditions:

1. Credit me (Nick Dablin/nicked)
2. Credit CGTextures.com - that's where the metal photos used for the texture came from.

Instructions for use in Dromed:

1. Put the bin file in /obj folder. Put the tga file in /obj/txt16 folder.
2. Create a new archetype called DrainCover under physical > TerrainLike > Door > spinny_door > sewer hatch > OblongManhole
2. Edit the archetype and add property Shape > Model Name and type DrainC
3. Now add Physics > Model > Dimensions and change the size to 4, 4.1, 0.15 with 0 offset.
4. Now add Physics > Model > Attributes and change the COG Offset to 0, 2, 0.15
5. Click done and save your gamesys.
6. Create a DrainCover in game.

By default it will open downwards, you can change the Door > Rotating property to fix that. It has sixteen sides, so it'll fit best in a 16-sided cylinder fill air terrain brush.

Copyright 2014 Nick Dablin (nicked). Texture made by me using images from cgtextures.com