Computer Screen Pack
====================
By Omer Joel AKA G'len (omergolan@bezeqint.net)
Released: 23/10/2003
Other people's work used: SS2 original TriOp logo (modified), shuttle intake (modified into screen vent) and static screen.

Files Included:
---------------
- compscr1.bin (Screen with static)
- compscr2.bin (Screen with rotating TriOptimum logo)
- compscr3.bin (Screen with a "scanning" pattern in a circle)
- compscr4.bin (Screen with a blinking MSDOS-style prompt)
- txt16\prompt_*.gif (DOS prompt textures)
- txt16\scrscn_*.gif ("Scan-circle" textures)
- txt16\rearvent.gif (Screen's rear vent)
- txt16\stat_*.gif (Static texture)
- txt16\GREYGRAD.gif (Grey gradient texture)
- txt16\logoR2_*.gif (Rotating TriOptimum logo texture)
- Also included are the 3ds files for all the screens.

Installation (SS2):
-------------------
Extract (with subdirectories) to the Obj directory under your SS2 install directory. 
In ShockEd, open the Object Hirarchy and go to Physical=>Decorative=>Tech. Add a new archetype there (under Tech) for each screen you intend to include in your gamesys. Add the following properties to each:
- Metaproperties=>MatMetal (or MatGlass or MatPlastic)
- Shape=>Model Name: compscr1 (replace with compscr2 or 3 or 4 if you want to use different models).

Save your gamesys and the screens are ready for use.



Feel free to improve on or modify these models and/or use my screen textures on your models. 