TriOptimum TV
=============
By Omer Joel AKA G'len (omergolan@bezeqint.net)
Released: 23/10/2003
Other people's work used: None.

Files Included:
---------------
- TV.bin (TV with a rotating TriOptimum logo)
- txt16\GREYGRAD3.gif (Grey gradient texture)
- txt16\logoR2_*.gif (Rotating TriOptimum logo texture)
- Also included is the 3ds files for the TV.

Installation (SS2):
-------------------
Extract (with subdirectories) to the Obj directory under your SS2 install directory. 
In ShockEd, open the Object Hirarchy and go to Physical=>Decorative=>Tech. Add a new archetype there (under Tech) called TV (or whatever you want to call it) and add the following properties to it:
- Metaproperties=>MatMetal (or MatGlass or MatPlastic)
- Shape=>Model Name: TV 

Save your gamesys and the TV is ready for use.

Feel free to improve on or modify these models. 