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Two Drapes for Thief 2: The Metal Age
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Author: Vaughan Cooper (Sluggs)
Email: sluggs@ntlworld.com
Homepage: http://homepage.ntlworld.com/vaughn.cooper
Date: 13/05/05
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Object names: drapes8, drapes4 and drapes8r, drapes4r (Reskinable)
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I have created two versions. One for an 8x8 window and another for an
8x4 window.
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Usage...

[Part 1]

First extract the contents of this .zip file into your main Thief 2
directory.

Open up Dromed's Hierarchy. Inside "Physical" we shall be creating a
new list. Let's call it "MyStuff" Click on "Physical" and then "Add"
Type "MyStuff" in the box and click OK. Now click on "MyStuff", click
"Add" then type "Drapes8x8" in the box and click OK. You should now
have the same as seen in mystuff.jpg Double-click on "Drapes8x8" and
we shall create the new object.

1) Add: Shape/Model Name and type "drapes8"
2) Add: Physics/Misc/Collision Type and set to "None"
3) Add: Physics/Model/Type and set to OBB with 6 Submodels.
4) Add: Physics/Model/Dimensions and set to: X=0.50/Y=9.50/Z=8.11
5) Add: Physics/Model/Controls and set to Location/Rotation

That's the new model set up. (It should be the same as seen in
newobject.jpg)

Now we have to get your mission to use this new gamesys...

In the command window type: set_gamesys yourname.gam

Now save your mission then your new gamesys.

Part 2...

Now it's time to create the 2nd model.

Click on "Drapes8x8" and then add "Drapes8x4" = (See mystuff2.jpg)
Double-click on "Drapes8x4" and since it's inherited the properties of
Drapes8x8, all we need to add is: Shape/Model Name = "drapes4" and
Physics/Model/Dimensions = X=0.50/Y=5.50/Z=8.11

Now save your updated gamesys.

Please give me a mention in the credits if you use this object,
thankyou. NOT FOR COMMERCIAL USE!!

Sluggs... (A creative Taffer!) ;-)

These models are Copyright Vaughan Cooper 2005