Window Frame object for Thief 2: The Metal Age

Author: Vaughan Cooper (Sluggs)
Email: sluggs@ntlworld.com
Homepage: http://homepage.ntlworld.com/vaughn.cooper
Date: 09/06/2004

Object name: wframe

Usage:

Create a Physical/Debris/Rubble/Blox/LC-BlockSm and change
the Model Name to wframe. Next set the dimensions -
Physics/Model/Dimensions to: X=1/Y=6/Z=9 and then add the correct
material tag - Schema/Material Tags = Material Wood

Finally, to make the frame cast a shadow, add: Object System/Immobile
and check the box. (You will only see the result of this when you use
Objcast lighting)

This window frame is meant for placing in the front of a window
texture, like the one shown in the pic, included in this .zip file.

Please give me a mention in the credits if you use this object,
thankyou. NOT FOR COMMERCIAL USE!!

Sluggs