Chest made by John Denison

Installation instructions:
Unzip jdchest1.bin to your Thief obj folder.
Unzip the textures in txt16 to your Thief2\obj\txt16 folder.
In dromed create a suitable object such as a toolbox. 
In the object's properties click on Add, and select Shape and then Object Model. 
Enter the name of the new object you want to use without the extension. i.e. jdchest
Change the object's physics dimensions to the same as the visible dimensions by clicking on Add,
Physics, Model, and Dimensions.
Click on Add -> Schema -> Class Tags: and enter "BoxType BoxWood."
Click on OK. Be sure to save your mission.

Thanks to LarryG for helping me get the joints working correctly.


These objects were designed to be used in Thief but probably could be used in other games as well. Distribution is allowed as long as the zip file remains intact. 

If you have the EP2 installed then the gold texture used will look different than the texture shown in the jpg included in this zip file.

These objects were not made by and is not supported by Looking Glass Studios or Eidos 
Interactive.
