Wood Stool made by John Denison

Installation instructions:
Unzip jdstool2.bin to your Thief obj folder.
Unzip the texture files in txt16 to your Thief2\obj\txt16 folder.
In dromed create a suitable object such as a default stool. 
In the object's properties click on Add, and select Shape and then Object Model. 
Enter the name of the new object you want to use without the extension. i.e. jdstool2
Change the object's physics dimensions to the same as the visible dimensions by clicking on Add,
Physics, Model, and Dimensions.
Click on OK. Be sure to save your mission.

These objects were designed to be used in Thief but probably could be used in other games as well. Distribution is allowed as long as the zip file remains intact. 

These objects were not made by and is not supported by Looking Glass Studios or Eidos 
Interactive.
