OM Style Abacus
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Abacus model for Thief 2 with NewDark Patch.
It uses original game textures and clocks in at around 1611 polygons.

Model created by gamophyte.
Original game Textures:
WINTRIM.gif
darkglas.gif
DivHelGl.gif
lockrod.gif

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Feel free to use this in any way you want.

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Instructions for DromEd:
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1. Place the bin file into your /obj folder within your Thief install folder. 

2. Assuming you have set up a custom gamesys, create a new archetype under any object in the Object Hierarchy (f5) that makes sense to inherit that object's properties.

3. Double click on your new object. Add the property Shape>Model Name and type "oabacus".

4. Place in mission.

