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Outside Light object for Thief 2: The Metal Age
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Author: Vaughan Cooper (Sluggs)
Email: sluggs@ntlworld.com
Homepage: http://homepage.ntlworld.com/vaughn.cooper
Date: 25/11/04
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Object name: outl2
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Usage:

First extract the contents of this .zip file into your main Thief 2
directory.

Create a marker and change it's shape to "outl2" (or add these
properties as a new object type in the Hierarchy)

Now add these properties...

1) Renderer/Render Type = Normal (Not required for a new archetype)
2) Physics/Model/Type = OBB with 6 Submodels.
3) Physics/Model/Dimensions (X)=1.0 (Y)=0.72 (Z)=1.48
4) Physics/Model/Controls = Location/Rotation
5) Physics/Misc/Collision Type = Bounce
6) Schema/Material Tags = Material Metal
7) Object System/Immobile = True
8) Renderer/Transparency Alpha = 1.00
9) Renderer/Self Illumination = 0.00
10) Renderer/AnimLight = See Pic1.jpg
11) S/Scripts = AnimLight

Note: This object includes a VHOT.

Please give me a mention in the credits if you use this object,
thankyou. NOT FOR COMMERCIAL USE!!

Sluggs

PS. Thanx for using this object and good luck with your FM. ;-)

This object is Copyright Vaughan Cooper 2004