//OGRE SPEECH

//ZOMBIE 1 -DAN THRON + Mojo1 and Cyclop1 by YCATX

//AT ALERT 0 
schema og1a0
archetype AI_NONE
delay 1000
volume -500
no_repeat
mono_loop 10000 20000
zm2a0__1 zm2a0__2 zm2a0__3 zm2a0__4 og1a0mu4 og1a0mu5
schema_voice vogre2 3 atlevelzero
schema_voice vogre2 1 atlevelone

//TO ALERT 1
schema og1a1
archetype AI_MINOR
og1a1__1 og1a1__2 og1a1__4
schema_voice vogre2 1 tolevelone  

//TO ALERT 1 +sighted
schema og1a1v
archetype AI_MINOR
og1a1v_2
schema_voice vogre2 1 tolevelone (Sense Sight)

//TO ALERT 1 +heard
schema og1a1h
archetype AI_MINOR
og1a1h_1 og1a1h_4
schema_voice vogre2 2 tolevelone (Sense Sound)

//TO ALERT 2
schema og1a2
archetype AI_MAJOR
og1a2__2
schema_voice vogre2 1 toleveltwo  

//AT ALERT 1 & 2
schema og1a1
archetype AI_NONE
delay 5000
mono_loop 8000 20000
volume -250
zm2a1__1 zm2a1__2 zm2a1__3 zm2a1__4 og1a2_2 og1a2_5 og1a2_6
schema_voice vogre2 1 atlevelone
schema_voice vogre2 1 atleveltwo  

//AT ALERT 2 & 3 +Investigating
schema og1at2			
archetype AI_MINOR
delay 4000
no_repeat
mono_loop 10000 20000
og1a3__1 og1chg_1 og1chg_1 og1a3__2 og1a3__3 og1a2__6
og1a3__4 og1a3__7 og1a0mu5 
schema_voice vogre2 99 atleveltwo (Investigate true)
schema_voice vogre2 99 atlevelthree (Investigate true)

//BACK TO ZERO
schema og1bak
archetype AI_NONE
volume -250
og1bak_1 og1bak_2
schema_voice vogre2 1 lostcontact  
schema_voice vogre2 1 backtozero  

//TO ALERT 3
schema og1to3
archetype AI_NONE
volume -100
Zm1a0__3
schema_voice vogre2 1 spotplayer
schema_voice vogre2 1 tolevelthree
schema_voice vogre2 1 reactcharge

//REACT CHARGE
schema og1chg
archetype AI_MAJOR
og1chg_1 og1chg_2
schema_voice vogre2 1 reactcharge

//REACT RUN AWAY +alone
schema og1runa
archetype AI_MAJOR
og1runa1
schema_voice vogre2 1 reactrun 

//FRUSTRATION
schema og1frust
archetype AI_MAJOR
og1frus1
schema_voice vogre2 1 outofreach

//LOST CONTACT W/PLAYER
schema og1los
archetype AI_MAJOR
og1los_0 og1los_1 
schema_voice vogre2 1 lostcontact

//FOUND BODY
schema og1bod
archetype AI_MORE_MAJOR
og1bod_2
schema_voice vogre2 1 foundbody 

//FOUND SOMETHING MISSING
schema og1mis
archetype AI_MORE_MAJOR
og1mis_2 og1mis_4 og1sma_4
schema_voice vogre2 1 foundmissing

//FOUND A SMALL ANOMALY
schema og1sma
archetype AI_MINOR
og1sma_3 og1sma_4
schema_voice vogre2 1 foundsmall

//FOUND A LARGE ANOMALY
schema og1lar
archetype AI_MAJOR
og1lar_3
schema_voice vogre2 1 foundlarge

//FOUND A SECURITY BREACH
schema og1sec
archetype AI_MORE_MAJOR
og1sec_1 og1sec_2 og1sma_4 og1lar_3
schema_voice vogre2 1 foundbreach

//COMBAT

//ATTACKING 
schema og1att
archetype AI_COMBAT
og1atn_1 freq 2
og1atn_2 freq 1
og1atn_5 freq 2
og1atb_0 freq 4
og1atb_3 freq 4
og1atb_2 freq 3
schema_voice vogre2 1 comattack (ComBal Even)

//REACT SHOOT
schema og1bow			
archetype AI_MORE_MAJOR
no_repeat
og1atb_0 og1atb_1 og1atn_1 
schema_voice vogre2 1 reactshoot

//HIT THE PLAYER +not losing
schema og1hit			
archetype AI_COMBAT
og1hit_1 og1hit_2
schema_voice vogre2 1 comsucchit (ComBal Winning Even)

//HIT BY THE PLAYER W/HI HIT PTS 
schema og1hhi
archetype AI_MAJOR
volume -1
zm2att_7 zm2att_8 zm2att_9 og1hhi_1
schema_voice vogre2 1 comhithigh
schema_voice vogre2 1 comhitamb

//HIT BY THE PLAYER W/LO HIT PTS 
schema og1hlo
archetype AI_MORE_MAJOR
volume -1
zm2att_6 zm2att_5 og1hlo_2
schema_voice vogre2 1 comhitlow

//DEATH
schema og1die
archetype AI_NONE
volume -1
ogdiec1
schema_voice vogre2 1 comdieloud

//DEATH (or knocked out) BY AMBUSH -MORE MUFFLED
schema og1diea
archetype AI_MINOR
volume -500
og1diea1
schema_voice vogre2 1 comdiesoft

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