§§§§§§§---Demo Shop in Game v 1.0---§§§§§§§
OFFICIAL RELEASE DATE: 12 feb 2004

Game:  Thief 2: The Metal Age
Mission Title:          FunnyDemo Of a shop in game
Files name:              MISS24.MIS
Difficulty Settings:    no
Equipment store:        no - A PERMANENT SHOP IN GAME.
Map / automap:          no
New graphics: 		no
New sounds: 		no
EAX support:            no 
Multi language support: no
Briefing:		     no

This is a demo about to build up a PERMANENT shop in game.

The meaning of Permanent is: 
Every object purchasable is immortal, doesn't vanish when the player frob it, so if we create a method (for Garrett) to acquire always some money the circle of buying is complete.
There are a lot of features that someone of you sure will find obsolete, or "old style".
Cause i'm not so experienced like some in the TTLG forum, but this is the best i can do, for the moment.
So please fell free to e.mail to me some suggest, some details about possible errors or obsolete way to solve a matter.

Problems not yet solved:

1 - when the player buy an object it can't go automatically in the inventory, if someone know a very pratical method for this please speak !

Please report any other bugs or trouble. thanks
  

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In the zip file you can find also the detailed tutorial and some pics.
In the demo there is a funny training room, hope you enjoy that.

IMPORTANT: For an easy way to implement the shop on your mission, feel free to start from this demo to build up a mission.
	   I that case please put somewhere my Name. Thanks !




This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. 

Sterlino.

 