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03/20/2003
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Title		 : A Keeper's betrayal
Filename	 : betrayal.zip
Author		 : The Immortal Thief
Contact info	 : theimmortalthief@yahoo.com
Homepage	 : http://www.geocities.com/theimmortalthief/art
Date of release	 : March 20, 2003
Version	 : 2.0

Description	 : Two nights ago, You were supposed to meet Keeper Troy at the docks. He was going to give you some important information about a problem regarding the First Keeper. When you got there, you saw that the City Watch had gotten there first. It seems that they had arrested Keeper Troy, so pay a visit to the local watch station and find out what happened to him.   

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* Play Information *

Game			 : Thief II: The metal age
Level Names		 : A Keeper's betrayal
File names		 : miss20.mis
Difficulty Settings	 : Yes
Equipment store	         : No
Map/Automap		 : Yes
New graphics		 : Yes
New sounds		 : No
New conversations	 : No
New models		 : No
EAX Support		 : Yes
Multi language support   : No
Briefing		 : No

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* Construction *

Base		: None.
Map Size	: Medium size
Build Time	: 1 Year (kind of gave up once)
		
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* Loading Information *

Runs from Dark Loader.  Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole 
"betrayal.zip" file into whatever folder/directory you want to on your hard drive, then in 
Darkloader setup, point to this folder/directory, and the mission should show up in the 
Darkloader main screen.
If the mission is too bright, please lower the Gamma setting for best effect.

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*Very spacial thanks to*

DerDok, for rewriting all my texts to create something readable and improving my story. Regretfully because of lack of time I had to leave out parts of the story he had modified.
Anyway, if you find the story and texts in this mission interesting, you should give him most of the credit. 

Also, thanks to Silent_warrior, EmperorSteele and my brother for beta testing this mission. Without them this mission would have been extremely buggy.

I also thank everybody at the TTLG Editor's guild who helped me by answering my questions.

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* Copyright Information *

This level is © by The Immortal Thief

Distribution of this level is allowed in any way, shape, or manner you wish.  However, you must 
leave the mission intact and give me credit for it.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

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