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Author                  : Telliamed (Tom N Harris)
Contact Info            : telliamed@whoopdedo.cjb.net
Homepage                : http://whoopdedo.cjb.net/thief/
Date of Release         : Oct 8, 2003
Version                 : 2.0

Description             : Amnesia

Briefing                : Being a thief in The City has never been 
                          better these days. If only because it's 
                          never been worse to be an honest tradesmen. 
                          The Hammerites are back, that old religion you 
                          thought had gone out of style with buckles on 
                          shoes. But while they entice the nobles with 
                          new machinery and electric lights, there is 
                          another ancient darkness creeping over The City.
                          
                          Such things don't concern you however; not yet, 
                          at least. Right now you're just an average thief, 
                          trying to make a name for yourself in the shadowy 
                          underground. And you've been asked to do a favor.

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* Playing Information *

Game                    : Thief 2: The Metal Age
Mission Title           : Amnesia
File Name               : miss19.mis
Difficulty Settings     : Yes
Equipment Store         : No
Map/Automap             : No/No
EAX Support             : No
Briefing                : Yes
New Graphics            : Yes
New Objects             : Yes
New Sounds/MP3          : Yes/Yes
New Scripts             : Yes
Multi-Language Support  : No

Difficulty Level Info   : Easy, Hard, Expert

* Construction *

Base                    : From scratch
Build Time              : Two months, two weeks, extra 10 days for upgrade

Credits                 : "G" textures by GOB <http://www.surplusplumbing.com/testing/gob/>
                          "DG" textures by Dave Gurrea <http://www.davegh.com/blade/davegh.htm>
						  Lantern model by Schwaa <http://schwaa.0catch.com/>
						  Ladder, cheese, table, lantern,
                            sword, models by Nameless Voice <http://www.geocities.com/nameless_voice>
						  Halberd, pie models and rope texture by Targa <http://www.targa.150m.com/>
						  Lamp, bookcase, pie models by Telliamed
						  AI skins and models from Dromed Deluxe http://www.sylvantec.net/DEDx/
						  Scripts by GayleSaver and Telliamed
						  Sound by Telliamed
						  Garrett voice by SlyFoxx
						  Assassin voice by Frobber
						  Merle voice by Jericho
                          Movie by Jericho


* IMPORTANT *

During the mission you may see or hear something out of the ordinary. These 
are memories Garrett is recalling. Listen carefully, they're clues telling 
you how to finish the mission.

There is something you can do with your lockpicks that doesn't involve a lock.

This mission was originally entered in Komag's fourth SMFM contest. It has 
since been modified significantly from the contest entry.

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* Loading Information *

Darkloader ready.
Do not unzip -- Place in fan mission folder and install using Darkloader 4.1 or later.

===================================================================================

* Copyright Information *

Copyright (c) January 2003 Tom N Harris

Distribution of this level is allowed as long as it is free and the package
is kept intact. You may include this level in any map pack as long as this 
copyright statement is distributed intact. You may edit and re-distribute this 
mission as long as this copyright statement is included intact, and any 
modifications are clearly described. The custom scripts in the module 
"amnesia.osm" may not be used outside of this fan mission. THIS FAN MISSION IS
PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

      (This text file was created with the Homemade Mission Text Wizard)