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Title               : Between Hammer and Anvil
Filename            : HammerAndAnvil_v1_0.zip
Author              : sub-res
Contact info        : subres.00@gmail.com
Date of release     : 9 September 2026
Version             : 1.0

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Briefing:
Tonight was supposed to be an easy job. As usual my landlord reminded me the rent is due, and since Cutty's been out of town chasing leads,
I decided to offload some small merchandise with Hodge down in the Old Quarter. As we were negotiating my price in an alleyway behind the
public house, some sort of commotion broke out in the northeast. Before we knew it, the Hammers and the City Watch were pouring into the
streets to investigate.

Hodge panicked and must've thought I sold him out. He snatched my loot and took off -- only to run head-first into a pack of bloodthirsty
Hammers. It ended about as well as could be expected for a man with a bag full of stolen goods in his hands. As for myself, I managed to slip
away unseen and hunkered down in a collapsed garden wall for now. From the occasional calls and barks, it sounds like some of my fellow
thieves botched a break-in in at one Lord Caffrey's estate, and one of them managed to slip away in the ensuing chaos.

I should know better than to stick around in the middle of a manhunt, but if I could find whatever these thieves were trying to rob Lord
Caffrey of, it might just make up for tonight's trouble. And if all the guards are out combing the streets, the estate itself will be easy
pickings... It's a big risk to take, but I've got little to lose with the Hammers breathing down my neck.

Time to find myself some equipment and get to work.

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* Play Information *

Game                        : Thief Gold
NewDark version             : 1.28
Level Names                 : Between Hammer and Anvil
File names                  : miss20.mis
Difficulty Settings         : Normal/Hard/Expert
Equipment store             : No
Map/Automap                 : Yes/No
New graphics                : No
New sounds                  : No
New conversations           : No
New models                  : Yes (kind of? fixed version of stock model)
EAX Support                 : No
Multi language support      : EN only
Briefing                    : Text only
Subtitles                   : No

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* Notes *

- NewDark 1.28 or above is required. The FM will let you know if you're on the wrong version.
- This FM was designed to be played without visual enhancements or mods. I can't guarantee it will look/function as intended otherwise.
- If at any point you feel like you're being forced to ghost, you're likely going the wrong way.
- This is my first FM and I bit off a little more than I could chew, so it might have some rough edges! Thank you in advance for playing!
- No generative AI was used in the making of this FM.

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* Construction *

Base        : From scratch
Map Size    : Large
Build Time  : About 6 to 7 months

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* Loading Information *

Do not unzip, load with the FM loader of your choice.
Tested in FMSel and AngelLoader.

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* Credits *

Playtesters:
- Dacrylis
- Hucklebarry
- JustSimon
- marbleman
- nicked
- Plibb
- Snake
- StandAndDeliver
- WungusDasPungus

Textures:
- Map background template by Vigil

Objects/Meshes:
- Fixed cemetary gate model by Greenman

Scripts:
- NewDark version check script by vfig

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* Special Thanks *

- My playtesters, who have all been nothing but extremely thorough and helpful. This FM wouldn't have been even remotely playable without them!
- nicked, Dale and Vortex85 for their invaluable DromEd tutorials.
- Everyone in the DromEd Discord server for all their help, support and encouragment.
- TTLG for being an irreplaceable font of information and keeping the community alive to this day.
- My cat for being my emotional support.

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* Copyright Information *

This level is © 2026 by sub-res

Distribution of this level is allowed as long as the archive and this file are kept intact.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.