There are a number of Bounds triggers (i.e. 1785) that are linked to...destroy traps...
Somewhere in there, they setup the initial random code.

At start, there are rocks falling on banners... seemingly randomizing the code... Uncertain...





step 1: Frob button "FireStart" (1840)
{
	Control Device -> Emiter "Start" (1805)
	{
		Emit Broadhead "TotWat" (-5405)
			WaterStim Intensity:5 Propagator: Contact
				DestroyBan (1837)
					Receptron Water: Min 0, Max: None
						1. Telelport Object: (This Sensor) Z:-6.5
						2. Teleport Object: Emitter "Correct Pos" (1836), Y:9.4 H:180,P:0,B:-90 (Seems to align emitter to a direction... I'm not sure what it's relative to)
						3. 
	}
	Control Device -> AttemptFire (798)
	{
	}
	Control Device -> ScrambleRelay (827)
	{
	}
}	