Testmission
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Chasing sergeant Chase
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Author	    	: Long Finger (netherlands)
Contact info	: VanBaalenTon@netscape.net
Release date	: 17/02/2002
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Briefing	: 
The main goal is to revenge your nephew Carlito and to try to find the horn of Quintus. 
Sergeant Chase is resonsible for Carlito's death. In his previous job he was in charge 
of the prison of Pingham village. When Carlito became ill from the lousy food which was 
not properly heated, he was denied to have a docter visiting him. As a result Carlito 
died the next day. Get the sloppy basterd this sergeant Chase who is now hired by Lord 
Kinky Binky to secure his factory and house. The house is located next to the factory on 
a hilltop just outside Clashterbury town. When you are there, take all the loot you can 
get, but especially the horn of Quintus, because your friend Basso is collecting these 
kind of things and you owe him one.
 
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* Playing Information *

Game			: Thief 2: The Metal Age
Mission Title		: Chasing sergeant Chase
File Name			: miss26.mis
Difficulty Settings		: Yes
Equipment Store		: No
Map			: No
Auto Map			: No
New Graphics		: No
New Sounds		: No
Multi-Language Support	: No
Briefing			: No
Length			: n/a
Size			: n/a
Difficulty Level Info		: n/a

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* Construction *

Base			: Imagination
Build Time		: A good part of my spare time of the past few months.

I just wanted to try to make a tiny test level to see how this is done. I gained a
lot of respect for all you taffers that make these home brew levels which are so
large and complicated. I hope you go on doing this. 

I started to read the dromed 2 tutorials and had a look into some of the fan levels to
see how things are done. Although this level has not become very big I hope it is 
interesting enough to play. I might be trying something bigger in the future.

When you tried this level, please let me know what you think of it. 

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* Loading Information *

DarkLoader ready.

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* Copyright Information *

This level is © by Long Finger, 2002


Distribution of this level is allowed as long as it is free and the package 
is kept intact. You may not include this level to any map pack without my 
permission. No one may edit and re-distribute this mission without my express 
permission. 

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.
