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Release date- 4/11/05
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Title		 : Delford Abbey
Filename	 : delfordabbey.zip
Author		 : Speesh
Contact info	 : speeshed@gmail.com
Homepage	 : (none right now)
Date of release	 : April 11th, 2002
Version	 	 : 2.5 (second fix by juvat)

(Sorry for the big zip size for such a small mission, it is very hard to clear out all of the extras when using dromed deluxe).

Description	 : This is a small mission that takes place around and in a Hammer Church known as Delford Abbey. It takes place shortly before the settings of Thief 2.

Story: Delford Abbey is a small Church located in more of the outskirts of town. Their main source of income are some catacombs that stretch throughout different parts of the City. The catacombs are their main source of income, for they charge a lot to buy space down there. There had been some sort of cave in or something like that and they had to close it down for reapairs. But a few days ago, they reopened them. This is a good opportunity to get some loot, for the City watch are really on to me and it's hard make anything without losing it these days. Rumor also has it that in their area of the catacombs, one of the Master Forgers or something like that is supposed to be buried with a scepter. While I am in there, I am going to prove this rumor true or false. However in the few days that it has been opened, the undead have been getting restless down there. This has caused a quarantine from the rest of the city. This wouldn't be a problem, except the City Watch found all of my equipment. However the church is somewhat small and should not be a problem for me.

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* Play Information *

Game			 : Thief 2: The Metal Age
Level Name		 : Delford Abbey
File names		 : miss20.mis
Difficulty Settings	 : Yes.
Equipment store		 : No.
Map/Automap		 : No.
New graphics		 : Yes
New sounds		 : Yes
New conversations	 : No.
New models		 : Yes
EAX Support		 : Yes
Multi language support	 : No.
Briefing		 : No.

This mission requires any version of Gaylesaver's scripts.

Known Bugs: Testers reported this mission to be very unstable, and corrupt their save games causing instant crashes upon loading when in the catacombs. Don't worry, it won't do anything bad to your Thief2 game if that happens.
The Hammer model I use also dissapears when you block with it I believe, just a stroke of laziness not to replace it with a newer version (not to mention fear of screwing up the directory again).

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* Construction *

Base		: The evil gnashing teeth of a fresh dromed mission file.
Map Size	: Small.
Build Time	: About 3 weeks (not including the rather large 4 month break after the beta testing)
		
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* Loading Information *

Runs from DarkLoader. As usual, leave it zipped. Keep the zip file in your main Thief2 directory and find it in the DarkLoader menu.

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* Thanks To: *

Targa for the Hammer models, Pews, and the Scepter.
Vigil for lots of great textures.
Rob Hicks, Gaylesaver, Schwaa, and everyone else who contributed their models to Dromed Deluxe, for almost everything custom.
Everyone at the TTLG editors guild who helped me out, especially Yandros who gave me one of the black haunt skins and showed me how to make my own (hence the other one).
Komag for the great beginner tutorial.
Avalon for the Objective Wizard
Sluggs for the buildings and the stained glass in the front.
Also thanks to metal dawn for poking me to finish this mission up and release it.
Another thanks to juvat, who was responsible for most of this fix.
Beta Testers- Shadow145, Gloria Creep, Silent_Warrior, Metal Dawn, flying_hope, JoAlice.
Sorry if I forgot to mention anyone, e-mail me if I did.

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* Copyright Information *

This level is © by Speesh

Do whatever you want with it, just use my name in the credits if you use it as a base.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

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