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7/05/04
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Authors: Lobster and Moghedian
Contact info: moghedian@earthlink.net

Date of release: 7/05/04

Description: Firefly is a small town tucked off in the woods. Nothing much really ever happens there. The locals spend their time hunting or relaxing at the local pubs.  The Mayor is off pushing his own agenda, and everything seems pretty quiet.  Things are not always as they seem, however...



Briefing: Welcome to the small town of Firefly ! You are Joe, a small time thief. Currently you are visiting your cousin Jack in the cozy little town of Firefly. It is a lovely evening, and you are resting in the Lazy Burrick Lodge, wondering where you dropped your lucky blackjack, and waiting for your cousin to show up... 





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* Play Information * 

Game: Thief2
Mission Title: Firefly
File name: (miss21.mis)
Difficulty Settings: Yes
Equipment store: No
Map / automap: Yes
New graphics: Yes
New sounds: Some from Dedex, and Thief Gold
Multi language support: No

***This mission does require Gaylesaver's scripts. If the fellow in the opening screen does not hand you a paper... then you don't have the scripts. *** 


Briefing : No

Difficulty level info: Easy, Hard, Expert

**Known Bug : The pathfinding is sometimes quirky around the pond and on the stairs in the jail area. Pathfind done and all that, but they still get lost. Then again, there are a lot of wine bottles laying around ;) **


* Construction * 



Base:  Roughly 570x420
Build Time: An amazingly long time. It began as an FM by Lobster, became a cooperative effort, and then it was finished up by Moghedian. 
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*Many thanks to*
My betatesters: Maloo,Azrarhn,Comfortably Numb, Oli G,wild_inferno 9, Dafydd, Flying_Hope,Yandros,Gloria Creep,Jabberwocky, Ravenhook,Polygon, Brother Renault and Freddy Fox

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*custom items*
The custom objects added were by Targa, Schwaa,Nameless Voice, Daemonite and SS2 objects (Mainly plants) edited by Christine. Pretty much if the name is the object hierarchy beginning with an "X" it was borrowed from somebody :) and if it ends in an "X" is was borrowed from Rob Hick's Dedex
Ogre voice,Guild Thief voice are YcatX (Swiped from Dedex) 
Custom textures courtesy of  Polygon
Map backgrounds courtesy of Tomi
Rabbits courtesy of Shadowspawn
Shields courtesy of Jabberwocky
ThiefGold conversation lifted from the TG database created by Deadman
Many thanks to Freddy Fox for his photoshopping skills, and to Freddy Fox and Brother Renault for the final mission checkout.
Yandros and Polygon for their encouragement, and everyone at TEG for hints on how to do stuff
If I forgot anyone ... I'm sorry. Please let me know by email or PM, and I'll gladly  add you to the readme.



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* Loading information * 

Darkloader 4.1 compatible.


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* Copyright * 

This level is (c) by Moghedian and Lobster 7/05/04

 Distribution of this level is allowed as long as it is free and the package is kept intact.  No one may edit and re-distribute this mission without our express permission. 

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. 

