[GLCENTER][GLTITLE]Hearts and Minds[/GLTITLE][GLNL]
[GLSUBTITLE]A Thief 3 - Deadly Shadows Fan Mission[/GLSUBTITLE][GLNL]
[GLSUBTITLE]By David Ayre (Ziemanskye)[/GLSUBTITLE][/GLCENTER][GLNL][GLNL]
[GLAUTHOR]Author : David Ayre (Ziemanskye)[/GLAUTHOR][GLNL]
[GLAUTHOR]Contact Info : ziemanskye@hotmail.com[/GLAUTHOR][GLNL]
[GLFMINFO]Version : 1.0[/GLFMINFO][GLNL]
[GLFMINFO]Date of Release : 10th December 2007[/GLFMINFO][GLLINE]
[GLBRIEFING]Description :[/GLBRIEFING] [GLNL][GLFMSTRUCTURE]
Break into the City Watch's Rue Du Maine Officer's Club and steal a box of keys from their fancy safe, without anyone knowing there's been a robbery.[/GLFMSTRUCTURE][GLNL][GLLINE]
[GLFMSTRUCTURE]Game : Thief 3 - Deadly Shadows[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]Mission Title : Hearts and Minds[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]Mission File Name(s) : K7Hearts.ibt[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]Difficulty Settings : NO[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]New Objects : YES[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]Multi language support : YES[/GLFMSTRUCTURE][GLNL]
[GLFMSTRUCTURE]Readme Language : English[/GLFMSTRUCTURE][GLNL]
[GLWARNINGS]Known Bugs : [GLNL]
No French Language support (because the Russian is parked in it)[GLNL]
No Italian Language Suport (at all) [GLNL]
Art - some draw-order fighting in places.[GLNL]
Gameplay - some things will rotate the player (sometimes - it can be erratic) when you try to climb onto them.[GLNL]
Gameplay - it's a very short, very easy mission, because I did the art long before the story/gameplay. [GLNL]
[/GLWARNINGS][GLNL][GLLINE]
[GLBUILD]Base : Scratch[/GLBUILD][GLNL]
[GLBUILD]Build Time : About 3 months[/GLBUILD][GLNL][GLLINE]
[GLINFO]Notes : [GLNL]
This was originally going to be my entry to Komag's 7th mapping competition, but that got cancelled (I think through lack of entries).  While burning myself out on my current main mission I've come back to change a whole load of stuff and pack the place up for release.[/GLINFO][GLNL][GLLINE]
[GLINFO]Thanks : [GLNL]
The people at TTLG who keep asking for new TDS missions: it's always good to know someone will play what you release.[GLNL]
The rest of The Cabal campaign team, for letting me take time off working on that to finish this.[GLNL]
Beleg Cúthalion for the German translations[GLNL]
Tiens for the Russian translations[GLNL]
Laird Vanguard and his family, for being a bit far away but supportive anyway.[/GLINFO][GLNL][GLLINE]
[GLLOADING]*Loading Information* [GLNL]GarrettLoader Ready (Created for version 1.41) .  DO NOT UNZIP THIS FILE!![/GLLOADING][GLNL][GLLINE]
[GLCOPYRIGHT]*Copyright Information* [GLNL]"This level was created by David Ayre (Ziemanskye) 10th December 2007[GLNL]Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit this mission or modify it in any way.[GLNL]This level was not made and is not supported by Looking Glass Studios, Ion Storm or Eidos Interactive. [/GLCOPYRIGHT][GLNL][GLLINE]
