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							    TEARS OF BLOOD
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Now that's the real old style of devil-may-care!
A rogue you are, a rogue you always were.
					-The Witch




	Well, this is just great.  Here I am, in this putrid cell awaiting my so called redemption to the builder of these wretched lands.  Down here, I'm rarely given enough light to see my own hands, and when a watchman does cometh along with his quaint lantern and trendy water pouch, revealed become the mawkish stones on the walls, shrouded with mold so thick that any horticulturalist would rank it healthier then I am. The stench is horrible, or at least I remembered how awful it was when I could bring myself pay attention to it, and the air here is rotten enough to make rats swell up and burst from ichor they didn't even know was in them.  It seems like a few days ago, though I'm not even sure I've been here for an hour yet, I was thrown into this place alledged of murder of a nobleman.  I never had I killed anyone related to the esquires whose trinkets I flitted, I would have ensured myself a sensible cover-up.
	I'm scald regularly by a duo of rock solid Hammers.  They bring me into a small room linked to the goal office.  From the way that last Hammers treated me, I've got no less than a few days before I be shipped to the town square's gallows for a festival public execution in the name of justice.  I got rid of my bindings early on with the help of wooden picks I made from the decaying corbels, but something tells me getting out of this complex won't be as simple.
	I managed to stay as faithful as possible during my sojourn at the Hammers' Guilesatpeak Prison by recollecting extracts from The Stone and singing old songs: pitch darkness leaves me little choice, and I'd be gone long ago if it weren't for those enduring words; I've got to find a decent lock-pick and get out of here ere I lose any more strength.
	Guilesatpeak is an unusual place for the hammers to hide prisoners.  No doubt they put me here because I already know Craigscleft well enough.  This place is conjointly used as a storage depot; all the junk the hammers don't need anymore is shipped here and left to rot (the other prisoners are no exception).  From what I can piece together by the gaoler's complaints, I'm about two stories below ground level.  I know there's an important library on the main floor, and a court yard where the hammers usually train afternoons.  There's also a janitor that is often mentionned.  His name is Xavier, and probably could lend me a hand if I play my cards right.  I think he was suppost to clean what the gaoler calls the "turbine room" today.
	Mabie I could meet him there...
	The first logical thing to do after I figure a way out of my cell would be to get some weapons.  If I'm lucky, the hammers chucked my gear with the rest of the trash in the depot.  Then, all I need to do is get out.

############################################

Author                  : Sperry
Contact Info            : http://www.geocities.com/surplombage/thief_index.htm
						or
			  www.geocities.com/chiappa1/tuttocomb.html
E-mail			: chiappa1@home.com
Date of Release         : July 25th, 2001
Info			: This mission was formaly known as Escape from Guilesatpeak
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Betatesters
(Guilesatpeak)		: von.Eins
			  Apache
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Special Thanks:
von.Eins, Pseudonymouse, Chiller, Apache, Ewers, mad god, [insert cool name here],Kozmala, MasterNightfall, Lancer, SilentSleep, Shadow of Doubt
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Briefing                : Yes
=============================================================================================================================

* Playing Information *

Game                    : Thief: The Dark Project
Mission Title           : Tears of Blood
File Name               : Miss30.mis
Difficulty Settings     : Yes
Equipment Store         : No
Map                     : Yes
Auto Map                : No
New Sounds              : Thief 2 wavs
Multi-Language Support  : english

* Construction *

Build Time              : Many a few months

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* Copyright Information *

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.
Copyright Sperry (ACM)
Do what the hell you want with the missions.  Just tell me after so I can laugh at it.

* Loading Information *

This should work just fine with Thief Loader. It was made with Thief: The Dark Project, 
so no problems should arise.