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11/30/2018
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Title		: Rose Garden
Filename	: TDP20AC_rose_garden.zip
Author	      	: Melan
Contact info  	: via TTLG
Date of release	: 30th of November 2018
Version	      	: 1.0

Description:   

"Welcome back, old friend! Do you still dare call yourself a master thief,
or are the rumours true that you have lost your edge? 

No matter! The news I have for you should quicken the heartbeat of any
taffer who knows his stuff. 'Tis about none other but the Golden Books,
lost all these years to secrecy and forgetfulness! Aye, and now that the
veils have lifted just this little, the hands are already there to grab at
the bounty, or, like your former pals would prefer, make it sink back into
its former obscurity... A king's ransom! One of the books alone would be a
princely prize, and many would kill just for a part of it in these hard 
times. Even the honest will be tempted when they get wind of its existence,
and where are the virtuous in this city to temper their greed? 

As you can surmise, my interest in this affair is far from antiquarian. 
I will claim half of the bounty when we obtain it. Remember: I know you well, 
but you do not know me. And I know a few crucial pieces of information required 
to reach our target that I am not inclined to share. If the deal is off, or 
you try cross me, you shall never lay your hands on the Books.

Now for our deal. This night, a certain person will apparently obtain a 
certain clue that leads to the Golden Books. Once I learn of the proper 
circumstances, I will outline the proposal more precisely in a message, one that 
you will find at Rose Garden, in the heart of Southern Hightowne. You should 
know the place well: an old lovers' and thieves' hangout, and a place of many 
meetings and clandestine arrangements. Your message will be waiting on the third 
floor, last door at the end of the corridor. As for the ward's rotting palaces and 
locked stores, you know the score: they are yours to plunder - as long as you 
can get away with it."

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* Play Information *

Game				: Thief Gold
Level Names			: Rose Garden
File names			: miss20.mis
Difficulty Settings		: Normal/Hard/Expert
Equipment store			: Yes
Map/Automap			: Yes/No
New graphics			: Yes (derived from stock)
New sounds			: Yes (derived from stock, and one from Thief 2)
New conversations		: No
New models		    	: Contest package only
EAX Support		    	: Yes
Multi language support 		: English, German (Zappen), Italian (Piesel)
Briefing			: This here text, Son.
Subtitles:          		: No

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* Notes *

- This mission should be played without "upgraded" texture and object packs. Doing so is an injustice to the integrity of the game, and may introduce issues not present in the original version.
- There are substantial differences between the difficulty levels.
- You might climb out of the level boundaries. You will recognise when. This probably won't break things, but it might get you stuck. You have been warned.
- You may want to keep around a rope arrow or two.
- The mission archive includes a high-resolution map suitable for printing, as well as a folder with concept sketches (some from way back in 2010 - this mission has been a long time in the planning!)
- Do a hard save before you ring the bells. When you do, you will have some time for action. Use that time wisely.

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* Construction *

Base		: Scratch.
Map Size  	: Larger than planned (16296 brushes of the total limit of 16384!)
Build Time	: One year.

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* Known Bugs *

- Knocking out your target should fail the mission, but this does not work reliably. Do a manual reload if he is incapacitated.
- A few sound issues due to terrain complexity. Hopefully nothing serious.
- Some odd AI behaviour due to the complexity of the mission, too.
- You may notice your arrows stop working. A reload tends to fix this problem.

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* Loading Information *

Runs from FMSel.  Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole zip-file
into whatever folder/directory you want to on your hard drive, then in FMSel setup, point to
this folder/directory, and the mission should show up in the FMSel main screen.

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* Thanks To *

Squadafroin and Firemage for various AI meshes and the cleaned Bafford chair.
marbleman and DrK for revised loops.
skacky for stock-derived textures.
vfig, Yandros and DrK for help with various technical issues. Confounding stuff!
Zappen and Piesel for German and Italian translation.
Firemage "the Dromed Cheat Code" for fixing two objectives.
My good friend covfefe.

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* Beta Testers *

DrK
Firemage
FlixXxer
Just Max
marbleman
Premier
Random_Taffer
skacky
Squadafroinx
Vasiszta
Yandros

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* Translators *
Zappen (German)
Piesel (Italian)

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* Copyright Information *

This level is © 2018 by Melan

Distribution of this level is allowed as long as the archive 
and this file are kept intact.

This level was not made and is not supported by 
Looking Glass Studios or Eidos Interactive.