// This is a comment

// Define new archtype under 
Object->Sound->Schema->AMBIENTS
schema MY_AMB
archetype AMBIENTS

-- // Custom // --

///NAIL CREAK///
schema nailcreak
archetype AMB_M11
woodcreak05

schema squarelowLrP
archetype AMB_M11
mono_loop 0 0
volume -400
squarelowLrP

//TBP cryst1mod2//
schema cryst1mod2
archetype AMB_M11
mono_loop 0 0
volume -600
cryst1mod2

//TBP AmbChurch//
schema AmbChurch
archetype AMB_M11
mono_loop 0 0
volume -700
AmbChurch

//Thrush, birdsong//
schema thrush
archetype AMB_M11
mono_loop 0 0
volume -200
thrush

//Bellthmp long echo//
schema Bthmplecho13
archetype AMB_M11
mono_loop 0 0
volume -400
Bthmplecho13

//Humair long echo//
schema Humairlecho
archetype AMB_M11
mono_loop 0 0
volume -200
Humairlecho

//Bell, singing1//
schema belsing1
archetype AMB_M11
volume -800
belsing1

//Bells//
schema TBells21
archetype AMB_M11
mono_loop 0 0
volume -400
TBells21

//Crow//
schema Crow1
archetype AMB_M11
mono_loop 0 0
volume -200
Crow1

//servant, prisoner cries//
schema servpris1
archetype AMB_M11
pan_range 3000
delay 6000
volume -800
servpris1

//vbreath, pitched down + echo//
schema VBreathL
archetype AMB_M11
pan_range -3000
volume -400
VBreathL

//Church Ambience Angels//
schema AngelsChurch
archetype AMB_M11
volume -2000
angels

//machinery music//
schema metal12
archetype AMB_M11
mono_loop 0 0
volume -300
metal12

//machinery music//
schema metal14
archetype AMB_M11
mono_loop 0 0
volume -300
metal14

//ham loop1//
schema metalpham
archetype AMB_M11
mono_loop 0 0
volume -300
metalpham

//ham loop2//
schema metalplong
archetype AMB_M11
mono_loop 0 0
volume -300
metalplong

//voxloop2 + bell//
schema voxloopbell
archetype AMB_M11
mono_loop 0 0
volume -500
voxloopbell

-- //T1// --

schema m03gears21
archetype AMB_M03
mono_loop 0 0
volume -1600
gears2r

//WATER DRIPPING//
schema waterdripping
archetype AMB_M03
volume -2000
poly_loop 2 500 7000
pan_range 3000
delay 3000
drip1 drip2 drip3

//lower windstill//
schema LOWwindstill
archetype AMB_M11
mono_loop 0 0
volume -800
LOWwindstill

//lower chantlo//
schema chantlow
archetype AMB_M11
mono_loop 0 0
volume -1800
chantlow

//lower silent chantlo//
schema chantlow2
archetype AMB_M11
mono_loop 0 0
volume -1000
chantlow2

//lower pipelp3//
schema pipelp3LOW
archetype AMB_M11
mono_loop 0 0
volume -1000
pipelp3LOW

//higher pipelp1//
schema pipelp1HIGH
archetype AMB_M11
mono_loop 0 0
volume -1000
pipelp1HIGH

//lower pipelp1//
schema pipelp1LOW
archetype AMB_M11
mono_loop 0 0
volume -1400
pipelp1LOW

//Tapping lower//
schema tappingL
archetype AMB_M11
mono_loop 0 0
volume -1400
tappingL

//PRISON RANDOMS
schema m03prison_jam
archetype AMB_M03
volume -2300
poly_loop 2 4000 10000
pan_range 3000
delay 3000
chain1 freq 2
moan1 freq 7
moan2 freq 7
moan3 freq 7
moan4 freq 2
plead1 freq 1
plead2 freq 1
plead3 freq 1

schema m05windjam
archetype AMB_M05
poly_loop 2 3000 6000
delay 1000
pan_range 2500
volume -2300
wind1lo wind2lo wind3lo wind4

schema m03prison_jamm
archetype AMB_M03
delay 1000
volume -2200
moan4

schema m03prison_drums
archetype AMB_M03
delay 1000
pan_range 2500
volume -2500
drumloop

schema M03mines_jam
archetype AMB_M03
mono_loop 0 0
volume -2800
mines2

schema BellthmpL
archetype AMB_M03
mono_loop 0 0
volume -1000
BellthmpL

//lower gears1//
schema gears1L
archetype AMB_M03
mono_loop 0 0
volume -1000
gears1L

//Subson3 edit//
schema Subson3L
archetype AMB_M03
mono_loop 0 0
volume -500
Subson3L

//Fire Elemental edit//
schema EFA03LT2
archetype AMB_M03
mono_loop 0 0
volume -700
EFA03LT2

//Puffy Gort//
schema PuffyGort
archetype AMB_M03
mono_loop 0 0
volume -1000
PuffyGort

//BIRD DEPART//
schema bird_depart
archetype AMB
bird17L

//BUBBLES TOXIC WATER//
schema bubblesx
archetype AMB
mono_loop 0 0
bubbleswater12L

-- //T2// --

//STEAMLOOP
schema M11steam
archetype AMB_M11
mono_loop 0 0
volume -1800
steamlp4 steamlp2 steamlp3

-- //AI speech// --

//ham novice//
schema HM3A0MU4
archetype AMB_M11
volume -1000
HM3A0MU4