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July 6th, 2003
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Author:		Maria Ström (Morrgan)
Contact info:	msmorrgan@hotmail.com
Homepage:	http://kotisivu.mtv3.fi/morrgan/
Date of release:	July 6th, 2003
Notes:		This is the 1st part of a 3 mission series.

Introduction:

"Mr. Garrett,
It comes to my humble ears that you are a man who gets things done, and done with 
discretion. I hope this letter finds you in fine health and ample spare time, for I 
have much coin with which to buy it.

Permit me a certain amount of exposition, before I introduce my purpose. I am Lord 
Greyfeather II, a name of which no doubt you are familiar. One of my family's 
richest assets were the Greyfeather mines of Rodamill, which were buried in an 
earthquake some years back. The quake also buried our family manor: and with it, my 
brother and some of his most interesting and valuable collections.

The Order of the Gear are purchasing the deeds to the mines from me, and have 
already begun excavating the town of Rodamill. Their excavations will uncover many 
heirlooms which I would rather keep in the family, and which the Mechanists would be 
- shall we say - reluctant to part with. To disclose the existence of such artifacts 
to them by way of asking for their return would raise eyebrows and uncomfortable 
questions.

Hence my discretion in hiring you, Mr. Garrett. To come to the point: I would pay 
you well to follow the Mechanists to the excavation and retrieve my family's finest 
collection, the Greyfeather gems, from under their very noses. You would be welcome 
to anything else you find among my family's ample fortunes; along with whatever fee 
you deem suitable for your services.

Time, obviously, is of the essence. An excavation team from Shalebridge Seminary 
will be leaving in two days from now, and your surest way of reaching the site would 
be on board. Security at the seminary itself will be tight, but I gather that there 
is a member of the Order overseeing the installation of security at a nearby manor: 
perhaps he would prove useful for gaining access.

The task I present to you should prove little trouble to a capable man. I am eagerly 
awaiting your reply, Mr. Garrett.
With Regard,
Jacob Greyfeather, Second Lord of Rodamill"

The man pays well when he gets to the point, and he's given me all the details and
plans I'll need for when I finally reach his family home. Right now, all I need to
worry about is hitching a ride.

I've got myself a couple of servant's sketches of Lord Carleis' place, where this
mechanist Jamaille is busy with the new security system. Apparently he hasn't been
busy enough, so the system shouldn't be much of a threat while I pick up his keys -
and a few trifles for myself along the way. I haven't been able to secure the plans
to the seminary itself: it's too new and well-guarded, so it looks like I'll be the
first to take the tour.

It's not getting any darker, and the town isn't getting any richer. Time to begin.

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* Play information *

Game: 			Thief 2: The Metal Age
Mission Title:		The Greyfeather Gems - Part 1: The Shipment
File name:		miss21.mis
Difficulty Settings:		Yes
Equipment store:		Yes
Map / automap:		Yes
New graphics:		Yes
New sounds:		Yes
EAX support:		No, since I don't have support for it myself.
Multi language support:	No
Briefing:			No
Difficulty level info:		Normal, Hard, Expert

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* Construction *

Base:		Can't remember anymore. Probably some silly idea of mine that 
		wouldn't leave me alone.
Build Time:	Oh, so long... too long...

Known Bugs:	The stats screen gives the wrong number of pockets to pick.

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* Loading Information *

DarkLoader ready.

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* Special thanks to *

Rustibus	- help with the original idea that evolved to this, beta testing
Vigil	- maps & automaps, proofreading texts, additional graphics & texts, beta testing

Finally, thanks to all the helpful people at the Editor's Guild at http://www.ttlg.com/.

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* Copyright *

This level is (c) by Maria Ström, July 2003.

Distribution of this level is allowed as long as it is free and the package is kept 
intact.
Noone may include this level in any map pack without my permission.
Noone may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.