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02/02/2009
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Author                 : Pedro Quintela from Portugal (Cardia)
Contact Info           : pedroq1983@gmail.com
Homepage               : http://pedroq83.blogspot.pt
Date of Release        : Februar, 02, 2009 updated to New Dark 1.27
Title                  : The Lost Castle v1.6 (04-06-2023)
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* Playing Information *

Game                   : Thief 2 TMA
Mission Title          : The Lost Castle v1.6
File Name              : Miss 20
Difficulty Settings    : Yes
Equipment Store        : No
Map                    : No
Auto Map               : No
New objects            : Yes
New Graphics           : Yes
New Sounds             : Yes
Multi-Language Support : No
EAX Support            : No
Briefing(s)            : No
Length                 : n/a
Size                   : n/a
Briefing(s)            : No
Cutscene               : No
Difficulty Level Info  : The only differences are in the loot for each difficulty mode.
Tips                   : There's a walkthrough included in the mission's ZIP file.
Description            : Once Again Garrett travels through space on an important mission to save
                         the planet Earth. This time Garrett has to travel to Jupiter to retrieve
                         an important Emerald, the so-called Emerald of Life that is believed to
                         be important for the life of planet Earth. The Keepers have been tracking
                         a castle that has disappeared from Earth and it's this castle that holds
                         the Emerald of Life. After three years the Keepers found out that this
                         castle is located on Jupiter.

This mission is dedicated to Pavlovscat
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* Construction *

Base                   : My imagination
Build Time             : 3 months 
Build info             : Related with peaceful environments
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* Loading Information *

This mission will work fine with DarkLoader. Just place the *.ZIP file in your missions folder.
However I highly recommended modern and supported FM loaders as: AngelLoader or NewDarkLoader.
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* Thanks To *

Above all I wanna thank to Yandros, Sluggs and Sensut at ttlg forums who have been helping me in
everything. Thanks for your support. You have been my great supporters and also great friends.
I also want to thank Nameless Voice for his big help in this mission by teaching me how to convert
textures into T2 textures.

Also: Ricebug, Fidcal, R.Soul, Nicked, Random_Taffer, Vigil, Shadowspawn, John9818a, Lady Rowena,
Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell, Schwaa2, Slyfoxx, Tannar,
LarryG, Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom, Eshaktaar, krenim, Asgaroth,
Clearing, Dark Arrow, Brother Renault, snowcap 21, Canetoad, ffox, Mikekelly, Pavlovscat, Lady Jo,
Briaeros, Jason Tibbs and the authors from the site Thief-circle.

These people know a lot about DromED. I hope someday to be as good as they are. Everyone who wrote
the great tutorials I learned from! Especially the guys who wrote the ones at thief-thecircle.com,
Komag the best tutorial writer, and the writers of the original DromED documents and thanks to
Andrés Martano and Renzo who indicated to me the right links for tutorials and other important
stuff, the people at the ttlg forums that gave me a lot of help.

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* Beta testers (in alphabetical order) *

Garrett's Landlord
Gloria Creep
Lightningline
Linnuke
Prjames
ShadowSoul
Tannar
Youndanbrad
Undead Gamer

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* Copyright Information *

- Main menu image edit by Yandros;
- Main menu music sample from the music "Cardia" by Scan X edit by me;
- Ambient music "Movement 4" by Vangelis fixed by Yandros and edited by me, "Black Tie" by Svarte
  Greiner and eidted by me;
- Music cut on Victrola "So What'cha Want" by Scooter;
- Readables fixed to a correct English by Tannar;
- Walkthrough by Ricebug;
- Textures from Quake 3 turned into T2 textures by Sensut, other textures by Lady Rowena and Drk.
  This mission includes all 90% of Wolfenstein textures that I've converted for t2 textures, there
  is also a few textures from Undying and Severance Blade that I've converted as well.
- Objects: Schwaa, Phandom, SilentSleep, Yametha & Digital Nightfall.
- Additional textures by: Phantom, Schwaa and Digital Nightfall. Directed, organized, and released
  by Digital Nightfall.
- Photos: Eugene Atget, David Octavius Hill (and Robert Adamson), Julia Margaret Cameron, Gaspar
  Félix Nadar, Henri Jacques Lartigue, Albert S., Southworth, Frederick H. Evans, Edward J.
  Steichen, Emerson F., Benedict Herzog, George H. Seeley, George Davison, J. Craig Annan, Alfred
  Stiglietz, Getrüde Kasebier, and other that I din't include in the mission, but that can be
  found within the OBJ\txt16 folder.

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Distribution of this level is allowed as long as it is free and the package is kept intact. You
may not include this level in any map pack without my permission. You CAN edit this mission if
you want, just let me know. And let the others knowwho made the original mission. 

This level was not made and is not supported by the late Looking Glass Studios or Eidos 
Interactive.
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