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March, 2001
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Author:		Doaal (Guillaume Manders)
Contact Info:	doaal@hotmail.com
Homepage:	http://www.crosswinds.net/~doaal/
Version:		Final 1.0
Date of Release:	26/03/2001

Description:

These events take place shortly after the events in Thief 1, but before those in Thief 2.  The Hammerite Temple that was destroyed by Constantine's minions has been rebuilt, and the Hammers have built a bigger cathedral: The Cathedral of St Eva.  They have retrieved the Trickster's Eye and it is now being held in St Eva under strict supervision.

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	Life never seems dull around my neighborhood.  I had just spent part of my savings on a magical sword called the Masamune.  It's supposed to be a Holy Sword of legend... well that's not what I'm interested in.  Perhaps I could sell it for a little more to some wealthy nobleman, or a rich collector.  It seems that someone was jealous of my newly acquired possession; a second assassination attempt was aimed at me.  Luckily, I am not one to be surprised very easily.  Having disposed of my new friend, I laid his unconscious body in front of a nearby Hammerite Temple after grabbing the letter he was carrying.  Those crazy Hammers, too bad I won't get to see the look on their faces once they find him.

The letter read:

"By the Master's will, you are hereby ordered to dispose of 'him' and to return with 'the item in question'.  Failure is not an option.  Severe punishment can be expected if these terms are not settled immediately."

	Interesting... it seems that I've drawn a little attention.  No matter, I already know who this Master is.  Everyone is talking about his mansion; this 'Master' seems to be a very peculiar owner.  There are many rumors circulating about this man in the city.  Most of them are very nasty: servants and nobles disappearing and strange voices being heard whispering in the halls.  Well that doesn't scare me, and it won't stop me from getting my revenge, and maybe a little treasure to go with it.  Rumor says he's got lots of gold and artifacts hidden away in that mansion of his.

	 As usual, the front gate is heavily guarded.  I've heard that his men are completely loyal to him but it seems that some of them abuse their position, and like to have a few drinks on duty.  Guess I'll just have to improvise... and find an alternate way to get in.  Once I'm inside, I'll scout around and locate some information on this "Master".  Oh yeah, I won't forget the treasure either, I'm almost out of money.

	Luckily for me, an old acquaintance sold me a map of the Mansion.  He must have been a former servant of the Mansion.  I'll have to use the rest of money to prepare for tonight, but I guess this job will make up for all the cash I've just spent.  This is going to be very interesting...

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* Special Thanks To *

Sharga for helping me build some cool rooms :)
Twisty for some good advice and helping me with a bunch of stuff.
Viper6 for his encouraging comments on my FM.

All the Beta testers who took their precious time to test my FM!
In alphabetical order:

-Brother Taffer
-Lancer
-Noctivagus
-Sharga
-Theef
-=V=-
-Viper6
-Wynne

The TTLG forums for their great support!
Looking Glass Studios for making Thief!

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* Playing Information *

Game:		Thief: The Dark Project
Mission Title:	The Mystery Man
File Name:	miss15.mis 
Difficulty Settings:	Yes
Equipment Store:	Yes
Map:		Yes
Auto Map: 	Yes
New Graphics:	Yes
New Sounds:	Yes
Multi-Language:	No
EAX Support:	Yes (Guessed)
Map Briefing:	Yes

Difficulty Level Info:	Taffer, Rogue, Garrett

* Construction *

Base:		From scratch
Build Time:	A very long time! Started in November 2000.

Notes:

Have fun! If you want a really good challenge, try finding all the loot!

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* Loading Information *

Get the latest version of Darkloader and run it.  DO NOT UNZIP THIS FILE!!

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* Copyright Information *

This level was created by Guillaume Manders 2001.

Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit this mission or modify it in any way.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.