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December 18, 2002
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Too Good To Be True

Author               : THEthief (Rachel Ford)
Contact Info         : rachel@triver.com
Homepage             : --------
Date of Release      : December 18, 2002

Description          : 
"Count Richmond, one of the wealthiest men in existence, is throwing a surprise, weekend-long, party, starting this evening, in honor of his daughter, Theresa's, engagement - a surprise to Theresa, that is; most everyone else is aware of it. Myself included - Jenivere works as a maid to Count Richmond, and slipped out a list of invited guests, which she passed onto me...
The list is long, and only the very wealthy are invited...but I'm sure Count Richmond won't mind if I drop in for a quick 'visit' - after all, once I'm done 'visiting', I certainly won't be hurting for cash...
Getting in should be easy - there's a large tree outside the gate - with a branch that extends over the wall; the front entrance guards retire at 10:00...that'll be my cue.  
A collection of the richest people in the world will be there, along with their favorite jewels, each trying to out-do the other, with displays of wealth - and, let's not forget the lavish presents Theresa will be given! Also security is unbelievably low...if I didn't know better, I'd say this was too good to be true..."

Briefing             : Yes

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* Playing Information *

Game                    : Thief 2
Mission Title           : Too Good To Be True
File Name               : miss20.mis
Difficulty Settings     : Yes
Equipment Store         : Yes
Map                     : Yes
Auto Map                : No
New Graphics            : Yes
New Sounds              : Yes
Multi-Language Support  : No

Briefing                : Yes
     Length             : 1/5 minunte
     Size               : 5.49 MB's

Difficulty Level Info   : (Names of Difficulty Levels, if applicable) Fair, Master, Expert

* Construction *

Base                    : from scratch
Build Time              : Two weeks




NOTE: Do not finish your final objective until you have explored the entire mission - otherwise, once your loot and other objectives are finished, the game will end, whether you have finished exploring or not. :-)











Credits: 

Mission - myself
Textures - Thief 2, Baltaro, and myself
Briefing (advice, tips and tools) - ThorinOakenshield
Briefing (creation) - myself

Thanks to ThorinOakenshield, and everyone else who has assisted me, whether by answering questions, giving advice, etc. - thank you very much! :-)

Copyright: This level is copyrighted; feel free to distribute it as much as you like, but please leave it intact - do not make an alterations without my express permission. This mission is not endorsed by Looking Glass Studios or Eidos Interactive. :-)