===================================================================
Title                   : TTGM:Shore Leave & TTGM:Up Shit Creek
Filename                : shorecreek.zip
Author                  : Belboz
Contact info            : beeble@globalnet.co.uk
			  
Date of release         : August 2001
Update                  : 

Shore Leave
Description             : Later on in the night since Errand Boy, You've been sent
                          a warning that the cops are comming to your room in the
                          Inn to arrest you. You have the chance to enter the dockyard
                          now, and try and find a way across the river to the Trickster's
                          Gem Mine on the north side of the river.
Shore Leave
Notes                   : There are four levels of difficulty, on expert you have the choice
                          of following the no knockout rule, or by using a switch in the
                          room you start in of disabling the no knockout rule.
                          Additional: The no knockout rule doesn't include thieve's, you've
                          just got to workout who is a thief.

Up Shit Creek
Description             : Read the starting objective carefully. Read everything within the
                          mission carefully.

Up Shit Creek
Notes                   : There are certain objects within this mission that must be USED
                          upon other objects, if you place them and nothing happens, then
                          you must use them, eg like you use keys.

Beta Testers            : Sneak, BrokenArts, Silent_Warrior, Lancer, MaD-SaM

Special thanks          : To anyone who helped me at the editors guild at www.ttlg.com

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* Play Information *

Game			: Thief 2: The Metal Age
Level Name              : TTGM:Shore Leave & TTGM:Up Shit Creek
File name               : miss21.mis,miss22.mis
Difficulty Settings     : Yes
Equipment store		: No
Map                     : Yes
Automap		        : No
New graphics		: No
New sounds		: No
EAX Support		: Yes 
Multi language support  : No, English only

Briefing		: No

Known bugs		: Bit heavy on the frame rate near start, this is due to a staged
                          event that you might discover the end result of later in the                                mission. You can sometimes get stuck in the temple area 
                          in up shit creek.

Update                  : 

Other info		: If you get stuck go to www.ttlg.com/forums or www.eidosgames.com                           (click forum button, then thief), or www.3dap.com/thief

Base                    : 
Build Time              : 8 1/2 months

=======================================================================================
unzipping information   : Check the zip to see if any files are going to be overwritten,
                          and make copies of the originals, somewhere safe, if they are
                          going to be over written.
                          will work in darkloader

Loading information     : Copy shorecreek.zip into "mission" folder and then run the 
                          level with darkloader.
* Copyright *

Blah blah, you have the right to play the level, but not to use it as a base for other
levels, blah, blah, nor may it be stuffed in a compilation on a CDRom or DVD, blah, blah,
you may stick it on your web site as long as all original documentation remains intact.
You can not make any cash out of this level, cos I will be sorely pissed if you do, and
Garrett will visit you on the darkest night, and pinch everything not nailed down, blah,
blah. This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive, or IonStorm, so they won't have a clue what you're talking about if you ask them for any information.




 

