===================================================================================
 May 18, 2000
===================================================================================

Author                  : Daniel Corder (Thiefs_Pawn on the teg forum)
Contact Info            : daniel.corder@balliol.ox.ac.uk
Homepage                : http://users.ox.ac.uk/~ball0411 
Date of Release         : May 22, 2000

Description             : 

Well, it's not how you'd planned to spend the evening, one dead body already and it's not even midnight. It had started out reasonably promisingly, a quite evening at your favourite watering hole and a nice simple job lined up for when the night was darker and the guards sleepier. That was until Skeller tried to jump you, he didn't really have a chance, you heard him coming well in advance, and when he pulled his dagger it was all over for him. At least something went well, he was even more incompetent than he first seemed and was carrying a note from his employer.

It seems Lord Bifford has got tired of asking you to join his stable and has decided to eliminate the competition instead. Skeller was supposed to collect his pay-off tonight and with your help he still will.

This is a rush job so you don't have time to buy any new equipment, lucky for you that you were already carrying some gear for the job you had planned.

All you have to do is break into Lord Biffords place assassinate him and dump both bodies his treasure room. This will not only get rid of Skeller's body and stop Bifford's attempts to bury you before you're ready, but it will also do it in such a way that you'll be left alone as everyone will believe they killed each other fighting about money. While killing people is unproffesional, in this case it is self-defence.

HARD & EXPERT
To carry out this mission successfully you're going to have to make sure you're not seen otherwise the frame won't work.

EXPERT ONLY
Bifford's manor used to belong to the wealthy Fletcher family, there are stories of an ancient sceptre hidden in the family tomb, find a way into the tomb and steal the sceptre.

NOTE:
Beta-testing has shown that it's a good idea to remind you that you have to click on the little upturned corner in the bottom right of the screen to turn the page on some books.

SECOND NOTE:
Once you're done, see how many ways you can find into the mansion, there are quite a few.

Briefing                : No

===================================================================================

* Playing Information *

Game                    : Thief: The Dark Project
Mission Title           : Turning the Tables
File Name               : miss42.mis
Difficulty Settings     : Yes
Equipment Store         : No
Map                     : Yes
Auto Map                : Yes
New Graphics            : No
New Sounds              : Yes
Multi-Language Support  : No
EAX			: Guessed at

Briefing                : No

Difficulty Level Info   : Easy, Hard, Expert.

* Construction *

Base                    : Scratch, my first attempt.
Build Time              : Too long, on and off since Nov 1999.

===================================================================================

* Loading Information *

Put this Zip file in your \Thief\Missions Folder, then run ThiefLoader.

===================================================================================

* Thanks To *

Darkone, the_grip (AKA echomaster) & aisha for beta testing
The TEG forum for lots and lots of help
Loanstar - Paul Billo, for doing Bifford's voice
and LGS for creating Thief in the first place.

===================================================================================

* Copyright Information *

This level is (c) by Daniel Corder 22/5/2000

Distribution of this level is allowed as long as it is free and the package 
is kept intact. You may not include this level to any map pack without my 
permission. No one may edit and re-distribute this mission without my express 
permission.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

