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February 29, 2004
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Title		 : Viktor Gaspar
Filename	 : ViktorGaspar.zip
Author		 : Balboa (Douglas Brainard)
Contact info	 : dbrainar@rochester.rr.com
Date of release	 : February 29, 2004
Notes		 : This is my entry for Komag's 5th FM contest.
Version		 : 1.0

Description	 : 

"Cutty once mentioned that Carcosa was a small seaport town with an overabundance of fat, rich merchants. One of the richest of those was Viktor Gaspar. His taste for valuable and obscure relics was legendary. 

Rumor has it that he's acquired some precursor masks, and put them on display in his personal art gallery. His most recent acquisition, a medallion of some sort, is being delivered by courier tomorrow. Those artifacts should fetch a pretty hefty price on the street.

Well, Cutty may not be with us any more, but his boat still floats, and I could use a 'paid' vacation. I think it's about time that I visited Carcosa, and helped Gaspar's collection become a 'traveling exhibition'."


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* Play Information *

Game			 : Thief 2: The Metal Age
Level Names		 : Viktor Gaspar
File names		 : miss20.mis
Difficulty Settings	 : Yes
Equipment store		 : No
Map/Automap		 : Yes/No
New graphics		 : Not really
New sounds		 : Yes
New conversations	 : No
New models		 : No
EAX Support		 : Yes
Multi language support	 : No
Briefing		 : No

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* Construction *

Base		: None.
Map Size	: 40x40x40x8.
Build Time	: 2 months
Build Info	: First fan mission (woo hoo)
Other Credits:
The Fisherman and the Jinni
 - Thousand Nights and a Night - Sir Richard F. Burton
Verses from from the Rubaiyat of Omar Khayyam
Foghorn and Djinn from Schizm - Mysterious Journey
Bazaar ambient from Kashmira -Symphonic Led Zepplin
		
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* Loading Information *

Runs from Dark Loader.  Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "ViktorGaspar.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen.

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* Thanks To *

Everyone who wrote the tutorials I learned from. Really.

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* Copyright Information *

This level is © by Douglas Brainard

Distribution of this level is allowed in any way, shape, or manner you wish.  However, you must leave the mission intact and give me credit for it (not that you'd want to claim credit for this mission!).  It's all yours :-)

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

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